bfrpg
bfrpg| Number appearing | 1d2, Wild 1d4, Lair 1d4 |
|---|---|
| Armor class | 17 (13) |
| Move | 20' Unarmored 40' (10') |
| Hit dice | 10+1* (+9) |
| Treasure type | E plus 1d10x1000 gp |
| Damage per attack | 1 giant weapon or 1 thrown rock (4d6 or 3d6) |
| Morale | 9 |
Frost giants have pale, almost white skin. A frost giant's hair can be light blue or dirty yellow, and its eyes usually match its hair color. Frost giants dress in skins and pelts, along with any jewelry they own. Frost giant warriors add chain shirts and metal helmets decorated with horns or feathers.
An adult male is about 15 feet tall and weighs about 2,800 pounds. Females are slightly shorter and lighter, but otherwise identical with males. Frost giants can live to be 250 years old.
Frost giants are, first and foremost, cunning. They dislike the smaller races as much as any giant, but rather than attacking outright they will try to use their advantages to convince those weaker than them to submit. If faced with a stronger force, frost giants will parley or withdraw if possible, attacking only if victory seems assured.
Special Abilities
Thrown Rocks — A frost giant can throw large stones up to 200' for 3d6 damage.
Cold Immunity — Frost giants are immune to all ice or cold-based attacks.
osric
osric| Frequency | Rare |
|---|---|
| Number appearing | 1d8 |
| Armor class | 4 |
| Move | 120-ft |
| Hit dice | 10+1d4 |
| % in lair | 30% |
| Treasure type | 10d4×100 gp, 1d12 gems (15%), 1d8 jewellery (10%), 4 magic items (25%) |
| Damage per attack | 4d6 |
| Special attacks | See below |
| Special defenses | See below |
| Magic resistance | Standard |
| Intelligence | Low up to average |
| Alignment | Chaotic evil |
| Size | Large (15-ft tall) |
Frost giants get their name from their love of the cold. They often live within frosty caverns, but also have a propensity to take up residence in castles, as do some of their other giant kin. This love of the cold is reflected in the fact that frost giants are completely immune to ill effects from cold, including the bone-chilling breath of white dragons.
Winter wolves often share residence with frost giants (50% chance, 1d6 in number). When encountering more than 4 frost giants, the first four are male and additional individuals up to 6 will be female. More than 6 will be immature and will only have a percentage of adult capabilities. Females are not as formidable as males, and are comparable to stone giants in terms of attack damage and hit point capacity.
Frost giants have the overall appearance of giant, muscled barbarians. They have light yellow or blue eyes, with white hair that can likewise be tinged with yellow or blue.
Special Abilities
Cold Immunity — Completely immune to ill effects from cold, including the bone-chilling breath of white dragons.
Rock Throwing — Can cause 2d10 hit points in damage by throwing large rocks from between 10-ft to 200-ft.
Catch Rocks — Can catch rocks tossed at them with a 40% probability.
Winter Wolves — Winter wolves often share residence with frost giants (50% chance, 1d6 in number).