bfrpg
bfrpg| Number appearing | 1d6, Wild 3d6, Lair 3d6 |
|---|---|
| Armor class | 15 (13) |
| Move | 30' Unarmored 40' |
| Hit dice | 2 |
| Treasure type | Q, S each; D, K in lair |
| Damage per attack | 1 weapon (2d4 or by weapon +1) |
| Morale | 8 |
Gnolls are hyena-headed, evil humanoids that wander in loose tribes. Most gnolls have dirty yellow or reddish-brown fur. An adult male gnoll is about 7½ feet tall and weighs 300 pounds.
Gnolls are nocturnal, and have Darkvision with a 30' range. They are cruel carnivores, preferring intelligent creatures for food because they scream more. They show little discipline when fighting unless they have a strong leader.
Special Abilities
Darkvision — 30' range.
osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 20d10 |
| Armor class | 5 |
| Move | 90-ft |
| Hit dice | 2 |
| % in lair | 20% |
| Damage per attack | 2d4 or by weapon |
| Special attacks | None |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Low to average |
| Alignment | Chaotic evil |
| Size | Large |
Gnolls live and travel in small bands. They sometimes form loose alliances with other gnolls. They are very adaptive and can be found in most climes. There are rumours of a gnoll overlord, though if he exists his power and reach are limited.
Gnolls have been known to ally with orcs, hobgoblins, bugbears, and even trolls. Gnolls have infravision (60-ft). They speak troll, their own barked tongue, chaotic evil, and occasionally orcish and hobgoblin.
Gnolls are large hyena-faced creatures. They are covered in a grey fur with a dark muzzle and yellow mane. They have dark eyes, and long nails. Their armour is usually a mismatch of types taken from their victims. They have a rough life, and their average lifespan is only 35 years.
Special Abilities
Infravision — 60-ft infravision.
Languages — Speak troll, their own barked tongue, chaotic evil, and occasionally orcish and hobgoblin.