osric
osric| Frequency | Common |
|---|---|
| Number appearing | 5d6 |
| Armor class | 7 |
| Move | 30-ft |
| Hit dice | 3 |
| % in lair | 100% |
| Damage per attack | 1d3 |
| Special attacks | None |
| Special defenses | See below |
| Magic resistance | Standard |
| Intelligence | Semi- |
| Alignment | Lawful evil |
| Size | Medium |
Lemures are the primal form of evil souls damned to spend eternity in Hell. They are only vaguely humanoid, with crude arms and heads. Due to their ongoing torment, lemures are quite insane and will attack any non-devils coming close to them. Certain lemures (5%) are chosen by archdevils to form wraiths, spectres, and other æthereal undead.
Special Abilities
Regeneration — Regenerate 1 hit point per round. Cannot normally be destroyed, except by blessed or holy items or weapons.
Immunity — Immune to all forms of sleep or charm spells.
Source: OSRIC.
Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing.
License:
OGL-1.0a.