osric

osric
FrequencyCommon
Number appearing1d6
Armor class6
Move120-ft
Hit dice8
% in lairNil
Treasure typeNone
Damage per attack2d4
Special attacksCharge
Special defensesNone
Magic resistanceStandard
IntelligenceAnimal
AlignmentNeutral
SizeLarge

Rhinoceroses are aggressive quadrupedal herbivores that will charge any creature they can detect. Rhinos have poor eyesight but have a very good sense of smell and excellent hearing. There are 2 common types of rhinos, single horn and double horned. Double horned rhinos are larger, having 9 HD and doing 2d6 damage. The single horn variety has 8 HD and does 2d4 damage.

In combat a rhino will charge, doing double damage on a successful attack. Any opponent on the ground or low to the ground will be trampled for 2d4 damage for each successful foreleg attack.

A woolly rhinoceros is a larger version of the rhino that roams Arctic areas of "lost world" settings, though they can also be encountered in the wild.

Special Abilities

Charge — In combat a rhino will charge, doing double damage on a successful attack.

Trample — Any opponent on the ground or low to the ground will be trampled for 2d4 damage for each successful foreleg attack.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.