osric

osric
FrequencyCommon
Number appearing3d6
Armor class5
Move150-ft
Hit dice4+3
% in lair25%
Treasure type1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 gp (25%), 1d8 gems (30%), 1d4 jewellery (20%), sword, armour, or misc. weapon (10%)
Damage per attack2d4
Special attacksSurprises on 1-3 in 6
Special defensesHit only by silver or magic weapons
Magic resistanceStandard
IntelligenceAverage
AlignmentChaotic evil
SizeMedium

A werewolf may be of either sex and of any build. When in wolf form, the lycanthrope tends to walk on its back legs. If a werewolf pack numbers 5 to 8, then it will be a family pack which consists of a male, a female and 3-6 younger werewolves ranging from 60% to 90% mature.

When in its pack, the male will fight at +2 and deal full damage if the female has been attacked. The female will attack with a +3 bonus "to hit" and will do full damage if her cubs are threatened. The cubs will attack with a penalty of -4 to -1 depending on their stage of maturity and deal 1d4+1 hp per attack. Any pack may also include wolfweres (wolves who can assume human form).

Special Abilities

Surprise — Surprises on 1-3 in 6.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.