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Will o’ the Wisp

osric

osric
FrequencyUncommon
Number appearing1d3
Armor class-8
Move180-ft flying (AA:VI)
Hit dice9
% in lair50%
Treasure type1d3×1000 cp (20%); 1d4×1000 sp (25%); 1d4×1000 ep (25%); 1d4×1000 gp (30%); 1d6×100 pp (30%); 10d6 gems (55%); 5d6 jewellery (50%); 1d3 magic items (50%)
Damage per attack2d8
Special attacksElectric shock
Special defensesSpell immunities
Magic resistanceStandard
IntelligenceExceptional
AlignmentChaotic evil
SizeSmall

Will-o-the-wisps are strange, fey creatures that resemble dancing lights or torches. Living in desolate and dangerous locations, they seek to draw unwary travellers into bogs or quicksand. Will-o-the-wisps are immune to all spells with the exception of protection from evil, magic missile, and maze. If a will-o-the-wisp is clearly faced with death in combat, it will bargain the location of its treasure in exchange for freedom. The range of a will-o-the-wisp's electric shock attack is 10-ft.

Special Abilities

Electric shock — The range of a will-o-the-wisp's electric shock attack is 10-ft.

Spell immunities — Immune to all spells with the exception of protection from evil, magic missile, and maze.

Bargaining — If a will-o-the-wisp is clearly faced with death in combat, it will bargain the location of its treasure in exchange for freedom.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.